Category: VFX Concept Development
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Class 15
This week I worked on FX previs and shot design for the two finish line shots as well as putting together our pitch presentation.
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Concept
Proof of concept dust trail I have been experimenting with FX develpment for racing shots. The sheer magnitude of racing and dust trailing shots that we will need for this project has lead me to start developing a FX pipeline for these shots. The goal is to have an HDA that will mostly handle all…
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Previs
I have begun UI development for Jant Track. Using PyInstaller and PyQT5 to create a My previs shot involved a fluid simulation of nitro canisters sinking into fuel. The shot will consist of nitro canisters activating in the fuel tank.
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Story!
This weekend we worked on our storyboards and developed our story. I have been researching a perforce based pipeline. If we ever get USD support on the farm I also want to explore that. I also have started FX development. Music choice:
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Class 5
This week I expanded on my previs and tried to focus on shot design and cinematography in order to enhance my visuals.
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First Idea
My idea is to create an interactive chess board with simulated period piece outfits. Creating cloth setups for a variety of characterized chess pieces animated with motion capture. The project is starting with just individual characters representing pieces but if there is time potentially exploring crowd setups. The board appears normal to the players but…