Shot 2
This week I worked on shot 2 FX and Animation. My dust trail set up is very similar to the one in shot 6, I added multi resolution turbulence and…
This week I worked on shot 2 FX and Animation. My dust trail set up is very similar to the one in shot 6, I added multi resolution turbulence and…
This week I worked on the custom velocity field recommended by the mentors. As someone relatively new to pyro this was quite a challenge. I used a smoke sim to…
I have begun UI development for Jant Track. Using PyInstaller and PyQT5 to create a My previs shot involved a fluid simulation of nitro canisters sinking into fuel. The shot…
Starting my repo for the project. Setting up my developer venv
For FX this week I focused on the dust trail from shot 6. I was focused on understanding pyro and gas microsolvers. The simulation is set up with a pop…
This weekend we worked on our storyboards and developed our story. I have been researching a perforce based pipeline. If we ever get USD support on the farm I also…
This week I worked on finishing the rig, procedural layout in houdini, and pyro look development. Rig The rig has been tested and approved by our animator. Rigging Scripts I…
FX test After focusing mainly on rigging I did have some time to do some FX tests. Using our previs for shot_05 I split out my deforming wheels and then…
This week I expanded on my previs and tried to focus on shot design and cinematography in order to enhance my visuals.