Arnold for Houdini
Guide to enable htoa on Montgomery Hall linux machines
Guide to enable htoa on Montgomery Hall linux machines
We are rendering the volumes for our project in Arnold which gives a great look and quality to the volumes but our FX team loses the advantages of the Pyro…
In order to allow for more control and reduce simulation memory footprint I am creating the color volume pyro effects outside of the main simulation setups. This optimized my main…
Render Compositing I used a spherical projection and exported my camera from Houdini to create a sky plate.
Pyro Smoke Emiter Smoke Sim Render
Pyro Emmiter Pyro Sim My simulation is focused on breaking up the fire using turbulence and shredding.
RBD I set up a rigid body simulation for the wing tearing off of the pane as it falls. Fracture Active and Deforming attributes Pyro Collision Volumes
Shout out to my cool teammates on Rider for forcing me to be a good programmer and write some documentation. Starting jantrack Add a shot Add an asset Add a…
My goal for this week was to get my plane rigged and animated in Houdini. I wanted to explore kinefx, Houdini’s rigging tool kit for the plane rig. Shout out…