Shot 05 dust
This week I was focused on getting shot 05 done as fast as possible after we received our animation update. I switched to the sparse solver so that our machines at Monty would be able to handle the volume of this shots FX. I still ran into some ram issues so I will focus on optimization this next week as well as getting some grains and particles into the sim.
My current wheel setup leverages my existing particle sourcing setup with the sparse solver.
TO DO:
- Grains and pop sim on the skid
- Improve smoke resolution and density