Progress Post 4
Pyro Smoke Emiter Smoke Sim Render
Pyro Smoke Emiter Smoke Sim Render
Pyro Emmiter Pyro Sim My simulation is focused on breaking up the fire using turbulence and shredding.
RBD I set up a rigid body simulation for the wing tearing off of the pane as it falls. Fracture Active and Deforming attributes Pyro Collision Volumes
My goal for this week was to get my plane rigged and animated in Houdini. I wanted to explore kinefx, Houdini’s rigging tool kit for the plane rig. Shout out…